AI Insights · Timothy · October 2021
Performance of Top 5 Historical Games Apps in New Zealand Q3 2021
Discover the performance trends of the top 5 historical games apps on a unified platform in New Zealand during Q3 2021, including downloads, revenue, and active users.
During the third quarter of 2021, the top 5 historical games applications in New Zealand showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each app's metrics:
Royal Match
From Dream Games, this app experienced a significant increase in weekly revenue, starting at $4.7K at the end of June and reaching around $15.6K by the end of September. Weekly downloads fluctuated, peaking at nearly 3K in mid-July and then declining to roughly 1.8K by the end of the quarter. The number of weekly active users saw a steady rise from 3.9K to 8.4K throughout the quarter.
1945 - Airplane shooting game
Published by ONESOFT GLOBAL PTE. LTD., this game had a notable peak in weekly downloads, reaching about 2.7K in mid-July before dropping to around 1.2K by the end of September. Weekly revenue varied, with significant peaks, such as approximately $1.3K in early August. Weekly active users saw an initial rise to over 10K in mid-July before gradually declining to around 7.8K by the quarter's end.
Comics Bob
SayGames LTD's app had a varied download trend, peaking at 1.8K in mid-July and then declining to approximately 650 by the end of September. Active users fluctuated, starting at 3.8K at the end of June and decreasing to about 2.5K by the end of the quarter. No revenue data was reported for this period.
Clockmaker: Mystery Match 3
Samfinaco LLC’s game saw a relatively stable revenue trend, starting at around $3.9K and peaking at $6.4K in mid-August. Downloads peaked at 1.3K in mid-August and then declined to 355 by the end of September. Active users increased from 1.7K at the end of June to a peak of 3.1K in mid-August, before dropping to around 2K by the end of the quarter.
Rise of Castles: Fire and War
This app from LONG TECH NETWORK LIMITED showed significant revenue fluctuations, peaking at $22.4K in early August and ending the quarter at around $10.4K. Weekly downloads varied, peaking at 1K in late August and then declining to around 480 by the end of September. The number of weekly active users remained stable, starting at approximately 3.6K and finishing the quarter at around 3.9K.
These insights are sourced from Sensor Tower, where more detailed data and trends can be explored.